I’m mentioning glitches as a good thing, because they rarely broke the game and afforded me no shortage of entertainment. It also looks impressive for a port of a mobile game, but does fall short graphically when stacked against other Switch games. Of course, there are some things to like about this game, I enjoyed how easy it is to just pick up and play whenever I fancied a quick game and I like that you can control multiple soldiers at the same time with the joystick or touch controls. Which is so frustrating because the background music on missions is awesome, like something out of Zero Dark Thirty or Mass Effect, but when you finish the mission the mood whiplash is so harsh, it’s like going from The Jurassic Park theme with a full orchestra, to some fat kid with asthma wheezing through a recorder. I know this is a silly thing to get pissed off about, but a pox on whomever wrote that victory song, it’s infuriating and gets caught in your head easily, days after not playing, it was still there, like the world’s worst earworm. Sadly, this was a digital download so uninstalling didn’t have the same effect for me. Once you get into the missions it’s basically walk to the thing, shoot the thing, then go find the green thing to leave the level, then the same repetitive victory music plays, which you can’t skip, and you slowly go mad, desperate to burn the game in a fire while laughing maniacally. The non-zombie related missions were quite dull and very samey with an odd difficulty curve for some missions, all of which start with a load out screen of two soldiers and optional upgrades, which all have stupidly high prices due to the games previous history with micro transactions and grinding, which is just flat out annoying. The game starts off with a Tutorial mode which is mildly annoying, due to the repetitive music and noises from npcs, before throwing you into the main menu where you can choose from Soldier, Special Ops (which are essentially the same), Zombie campaign or Zombie Horde.
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